Skip to main content

The Last of Us Part 1 and 2 story analysis [SPOILERS]

Ok, it's hard to argue that The Last of Us is a powerhouse when it comes to critical reviews and sales figures, I concede this from the outset. What I do not concede is when people say it's one of the best stories of all time. No, it isn't. At least not in the way people think it is.

The Last of Us is the story of a selfish middle aged man whose actions will ensure the demise of the human race. Joel is not someone to be looked up to and revered as so many people seem to do. He's a dangerous psychopath driven to insanity by the (admittedly tragic) loss of his daughter, after which he loses all semblance of reason and logic. He should be sectioned and the events of the game should not be allowed to occur.

Once you come to terms with this, Joel and Ellie's "relationship" does not become an endearing one, it becomes creepy. Here's a man, who at the end of the game essentially kidnaps a little girl, murdering countless soldiers and hospital workers in the process, because she reminds him of his daughter. That's before you consider he's also kidnapping the zombie cure and ensuring millions more people die in the process. To cap it all off, he then lies to Ellie because his selfish intentions and the idea of her are ultimately far more important to him than she is as a person. What a colossal dick.

I for one was overjoyed in The Last of Us Part 2 when Joel gets exactly what he deserved, a nine iron through his skull. This scene caused outrage and I cannot fathom why. Joel is not a good person. He's a selfish prick and he deserves punishment for his actions, and boy oh boy does he get punishment.

Abby's actions throughout the course of The Last of Us Part 2 are INFINITELY more justified than Joel's in the first game. Abby actually has motives which make sense and do not endanger the survival of the human race. A maniac killed her father to steal a little girl. Decent motivations right! Yet Abby is somehow considered the "villain" of Part 2? Because kidnapping and murder for selfish reasons is ok I guess?

Even Ellie's actions in Part 2 do not make sense. She doesn't owe Joel anything, in fact it's the complete opposite. We see during flashbacks that she comes to resent him, which realistically is where their relationship would end. Sure, Joel looked after her in the first game, but think about it. If you learned that some random guy, who let's face it, you barely know, steals your choices away from you and starts to consider you as their child, what would you do? Would you be creeped out and get as far away from him as possible, or would you let him continue to play out his dead daughter fantasies on you because he killed a few zombies for you.

Leaves a bad taste in the mouth doesn't it.

Comments

Popular posts from this blog

Batman: Arkham Knight's Red Hood Story DLC - Disturbing and Brilliant

Let me start out by saying that Arkham Knight is one of my favourite games released in the last 5 years. The story is absolutely amazing (much better than Arkham City in my opinion) and I would urge anyone who hasn't played it or was put off by reviews of uninspiring Batmobile gameplay, to pick up the game and play it. That said I want to talk specifically about the Red Hood DLC pack which was I believe a pre-order bonus at the time but is now readily available for everyone. Without giving too much away, Red Hood is a vigilante like Batman whose origin story develops throughout the main storyline of Arkham Knight, even though you may not realise it. However the main difference between the two vigilantes is that Batman does not kill. Red Hood on the other hand certainly holds no such ideals as we find out during this admittedly short, but fascinating DLC. The DLC takes place after the events of Arkham Knight as we see Red Hood attempt to locate Black Mask by infiltrating an ar...

I want to talk about Driv3r

When Driv3r came out I was 12, and I didn't own a PS2 or Xbox however I did own the first Driver on PC which was my favourite game. So when Driv3r was released for PC in 2005, I got it, no questions asked. I played through it many times and spend so many hours in Take A Ride, and I loved it, unaware that the game was pretty much slated by everyone, fans and critics alike for being buggy, glitchy and generally a terrible experience, on PC especially. Flash forward ten years and I'd pretty much left PC gaming and with it, Driv3r, behind in favour of console gaming. But recently I built a PC that was capable of running games at a high standard. Among the first things that I installed was the original Driver game, and having played through that, I decided to emulate Driver 2 and buy another copy of Driv3r to play through as well. (I had given away my original copy). I was skeptical at first as to what it would be like, those negative reviews at the forefront of my mind. I was pray...

Microtransactions in Middle Earth: Shadow of War - A Defence

Middle Earth: Shadow of War was released last year in the midst of a brewing argument. Microtransactions in gaming. Star Wars Battlefront II was at the forefront of criticism from gamers regarding the way microtransactions were implemented. Locking the better content behind them, the gambling nature of the lootboxes meaning that you weren't assured to get what you wanted and had paid real money for, and so on. This criticism was completely justified. What isn't justified in my opinion however, is how Shadow of War got lumped in with other AAA games as microtransaction heavy, and I saw many people boycott the game because of this. Which is simply incorrect. Now I am not a supporter of microtransactions, not at all. I would prefer if developers made games that were just games. You pay your £50 for a game and that's it. No content locked behind in game purchases designed to keep you putting your hand in your pocket over and over. That is undoubtedly a bad thing, and Shadow ...